A sample of the soulslike game in dark medievalist setting
A prototype of souls-like game mechanics, created in Unreal Engine 5, mostly using blueprints. Dark fantasy, gothic, medievalism, despair and challenging gameplay.
Being a student of medieval mysticism, I learned various texts of the afterlife travelers and pilgrimages and I was wonder, how to adapt them into a the game narrative, following the fairy tale tropes.
gothic and medievalism for moving narrative in game and afterward